EN

Playable Cinema

Design and Visual Arts Geneva

Playable Cinema is a research project exploring AI-mediated links between cinema and videogames through a traversable, playable film archive.

Cowpokes riding through the ghost town of an abandoned Western. Isolated cabin, solitary frames, staring out onto the flickering plains of a mythology fading to red. A crossroads. Two mediums, revolvers drawn, caught in a deadly standoff.

Playable Cinema is a research project exploring how artificial intelligence can ride the invisible frontier between cinema history and interactive gameplay. By using machine learning to analyze hundreds of Westerns, the project constructs a generative database where fragments of film history and the streams of live gameplay bleed into one another; where the joystick becomes an editing tool for an infinite Western fever dream looping through the ghosts of cinematic history.